On Mon, Jul 28, 2014 at 9:12 PM, 01AutoMonkey <[email protected]> wrote:
> Okay so after reading these two: > > - > > http://stackoverflow.com/questions/10162659/opengl-matrix-math-utilities-for-python > - > > http://stackoverflow.com/questions/12758570/pyopengl-passing-transformation-matrix-into-shader > > I'm getting myself familiar with numpy <http://www.numpy.org/> and > transformations.py > <http://www.lfd.uci.edu/~gohlke/code/transformations.py.html> to see if > they aren't apt for the job. Will post an update in a bit, but if you know > of a better way then please tell > Written by the same person who wrote Pyglet, this is a much more direct match for the sort of operations you are looking for (I've contributed to it a time or two myself): https://code.google.com/p/pyeuclid -- Tristam MacDonald Software Development Engineer, Amazon.com http://swiftcoder.wordpress.com/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
