Yes, I submitted some patches but they seem to be languishing.

On 20 December 2014 at 18:42, Rob van der Most <[email protected]> wrote:
> I would like to help there. I did a little bit of refactoring on the
> freetype/fontconfig part to fix some bugs. Maybe one of the current devs can
> have a look to see if they would trust me on the codebase :-).
>
> Rob
>
> On 20 Dec 2014 06:57, "Richard Jones" <[email protected]> wrote:
>>
>> Hi. It doesn't need to be forked, it just needs active developers :)
>>
>> On Sat Dec 20 2014 at 7:20:05 AM Jimmy Newsom <[email protected]> wrote:
>>>
>>> So on paper, Pyglet seems to be a far better choice for app / game
>>> development than pygame. Just the hardware acceleration makes it appealing
>>> to get into. But with lack of development / updated guides / development
>>> examples from the community, I think it's being overlooked as a starting
>>> point into development. Would it take a grass roots effort to get this
>>> going? Maybe a fork?
>>>
>>>
>>> On Friday, December 19, 2014 1:40:09 PM UTC-6, Rob wrote:
>>>>
>>>> I'm wondering the same. I did a few bug fixes. But there are no active
>>>> devs to pull them in. I see the code is very close to being releasable. 
>>>> Just
>>>> a few fixes required.
>>>>
>>>> Rob
>>>>
>>>> On 19 Dec 2014 19:35, "Jimmy Newsom" <[email protected]> wrote:
>>>>>
>>>>> I noticed that the last update on the site was Submitted by Richard on
>>>>> 13-July-2012. I was wondering if this project is over or still being
>>>>> actively maintained.
>>>>>
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