No.  My plan for it was to focus on 3.4 support, then see how 3to2 works on 
it.

On Saturday, January 24, 2015 at 3:51:53 AM UTC-6, Rob wrote:
>
> I will definitely pull in those changes. No need to do the same thing 
> twice ;-).
>
> Just wondering though. Your fork is mostly focused on 3.4. Is it still 
> backwards compatible with 2.7.x?
>
> Rob
>
> Op vrijdag 23 januari 2015 20:16:34 UTC+1 schreef Leif Theden:
>>
>> I have already begun a lot of this work by separating the tests and i've 
>> also put together a few new non-interactive unit tests.  Check it out in my 
>> repo https://github.com/bitcraft/pyglet.
>>
>> On Friday, January 23, 2015 at 11:55:46 AM UTC-6, Rob wrote:
>>>
>>> Hi all,
>>>
>>> I was looking at the current tests implemented for Pyglet. You all might 
>>> know they are quite cumbersome to run due to the manual work. There is some 
>>> functionality to run as an automatic regression set, but there is no 
>>> default reference (which is understandable given the challenges). The 
>>> result is that it can be quite hard to apply a patch while being sure you 
>>> are not breaking existing functionality.
>>>
>>> I want to propose to make the following changes to how Pyglet is tested:
>>>
>>> - Split off the non-interactive tests and convert them to unit tests.
>>>
>>> Unit tests
>>> - Determine coverage of the unit tests
>>> - Write unit tests until full coverage is obtained, while keeping test 
>>> time short
>>>
>>> Interactive tests
>>> - Create a verified set of reference images for each supported platform 
>>> (for now not considering hardware differences)
>>> - Show a second window with the reference image, so you do not need to 
>>> read that much, but you can directly compare
>>> - Change tests that require additional keypresses to have a default run 
>>> sequence, with reference images for each step
>>> - Automatically compare screen results to reference image and only show 
>>> comparison if they do not match
>>> - Try to generate input events (keyboard, mouse) for Linux platform 
>>> (maybe some tools are also cross-platform)
>>>
>>> As there are more interactive tests, I think I will focus on that first. 
>>> Functionality for doing regression checking is present, but needs some 
>>> polishing. I might also borrow some inspiration from Cocos's auto test set.
>>>
>>> Rob
>>>
>>

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