As one of the earliest users of Pyglet, and as the once-maintainer of AVbin:
JUST SHIP IT. Then fix a couple things and ship that. Then fix a couple more things and ship that... http://blog.codinghorror.com/version-1-sucks-but-ship-it-anyway/ :-) It's been fun watching the pyglet list light up again. I haven't seen it this active since 2008. I've since moved on to Unity3D, since I needed to get on with life and build things with an engine, rather than build/fix an engine, but man do I wish Unity3D had pyglet's clean design and event system (and actually had a real Python option). OH! Someone with chops for C needs to pick up AVbin where I left off, unless you are going to stick to raw WAV files for the entirety of your media handling. I'm happy to give commit access to anyone who will take responsibility for it. I wish you guys all the best. I hope Pyglet gets a second wind. ~ Nathan -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
