Would you happen to be running on an Intel card?

Rob

Op donderdag 26 februari 2015 03:42:57 UTC+1 schreef Mighty Professional:
>
> I get: Traceback (most recent call last):
>   File "C:/Users/Evan/Desktop/Merc/Merc-01-master/__init__.py", line 37, 
> in <module>
>     game_window = Game_Window(800, 600)
>   File "C:/Users/Evan/Desktop/Merc/Merc-01-master/__init__.py", line 9, in 
> __init__
>     super(Game_Window, self).__init__(width, height, fullscreen=False)
>   File "_build\bdist.win-amd64\egg\pyglet\window\win32\__init__.py", line 
> 131, in __init__
>     
>   File "_build\bdist.win-amd64\egg\pyglet\window\__init__.py", line 559, 
> in __init__
>     
>   File "_build\bdist.win-amd64\egg\pyglet\window\win32\__init__.py", line 
> 261, in _create
>     
>   File "_build\bdist.win-amd64\egg\pyglet\gl\win32.py", line 263, in attach
>   File "_build\bdist.win-amd64\egg\pyglet\gl\win32.py", line 208, in attach
> pyglet.gl.ContextException: Unable to share contexts
>
> any ideas?
>
>
> On Wednesday, February 4, 2015 at 6:49:23 AM UTC-5, Secretmapper wrote:
>>
>>
>> <https://lh5.googleusercontent.com/-_BY-XXJInxs/VNIGS907upI/AAAAAAAAAag/vP_Of69raCA/s1600/merc_01.png>
>>
>> Hello guys!
>>
>> I just wanted to share a little game I created in pyglet, Merc 01!
>>
>> It's a fast paced twin stick shooter, pulling in from classics such as 
>> geometry wars. You've got followers, evaders, random movement, shooters, 
>> and a bunch of other cool enemies!
>>
>> There's not a lot much in the way of innovation, but I really wanted to 
>> push the limits game/graphics wise! I coded up some direct gl stuff (for 3d 
>> UI, particle stuff, and screen shake)
>>
>> What's more, it's completely open source (MIT License)! Download the game 
>> through github:
>>
>> https://github.com/Secretmapper/Merc-01
>>
>> Thanks for reading!
>>
>

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