Hi all, I do not understand completely how to use pyglet's event system. What I need to do is to get each event for each frame. In Pygame I can do it in the following way:
import sys, pygame pygame.init() size = width, height = 320, 240 screen = pygame.display.set_mode(size) while 1: for event in pygame.event.get(): print event if event.type == pygame.QUIT: sys.exit() screen.fill((0,0,0)) pygame.display.flip() I accomplish something similar with pyglet, using 'pyglet.window.event.WindowEventLogger()' but I do not how to acces to the information that the WindowEventLogger prints, and it prints the same event more than once. How could I obtain a pyglet version of the pygame code above? Thank you. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to pyglet-users+unsubscr...@googlegroups.com. To post to this group, send email to pyglet-users@googlegroups.com. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
import sys, pygame pygame.init() size = width, height = 320, 240 screen = pygame.display.set_mode(size) while 1: for event in pygame.event.get(): print event if event.type == pygame.QUIT: sys.exit() screen.fill((0,0,0)) pygame.display.flip()