Wow, that was fast--thanks for fixing it! Sorry about the name; at the time 
I made it, I was really baffled at how such a big bug could have evaded 
notice for so long in such a popular library, and so that's just the first 
name that came to mind. Yes, bugs are rampant everywhere, and no offense to 
Pyglet, which I have actually switched to from Pygame.

Do you know why the those functions got called when I put break points in 
them? It's like quantum mechanics--it only works properly if I look at it, 
and only breaks if I don't. Here's another analogy: The mail man is 
supposed to come every week day, but there is a bug: he never comes on 
Fridays. So, I research where he lives and set up a camera by his bedroom 
window, which I look at on random Fridays. Every Friday that I check the 
camera, he gets out of bed and delivers the mail, but every Friday that I 
don't check the camera, the mail doesn't come. Perhaps he notices the 
camera? In the case of the code, I suppose that breakpoint modifies how the 
function is treated, somehow.

Ah, I see you provided a link. I'll go check it out now, thanks again for 
the quick action!

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