Whoopsee, will fix that. I did a lot of debugging in the media code :-).

Rob
On 3 Jun 2015 08:02, <magurp...@gmail.com> wrote:

> Seems to be working great so far, OpenAL doesn't explode when I force load
> it anymore, so i'd call that a win.
>
> So far the only thing i've noticed is an uncommented debug line in
> pyglet\media\drivers\openal\__init__.py, line 470:
>
> print(self._al_source, buffer_name)
>
> Prints out a couple of ctypes to console whenever I play a sound.
>
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