That's really cool. Pyglet's lack of a strict game loop threw me for a loop (tee hee), and that's how I ended up making an entire separate thread for reading input. Have you started any projects yet?
On Thursday, July 2, 2015 at 9:40:10 AM UTC-4, Paulo Martins wrote: > > Played it right now and great work, thanks for sharing! I love python but > I am stil a little rookie, studying and learning each day more and more. So > this kind of sharing is great, I learn a lot by studying other people's > code, thanks a lot :) > > > quinta-feira, 2 de Julho de 2015 às 01:53:25 UTC+1, Kenkron escreveu: >> >> Hi there, I'm Kenkron, and I recently made a Tower of Hanoi visualizer in >> pyglet. The event-driven feel caught me off guard, but it makes sense, and >> I really liked programming in python. >> >> If you'd like to see the result, it's on github here >> <https://github.com/Kenkron/Hanoi-Visualizer>. Feel free to play the >> game, make a program that plays the game, and mock my irrational use of >> multi-threading. >> >> I don't know if devs visit this group, but if they do: Thanks devs! >> > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to pyglet-users+unsubscr...@googlegroups.com. To post to this group, send email to pyglet-users@googlegroups.com. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.