That's really cool.  Pyglet's lack of a strict game loop threw me for a 
loop (tee hee), and that's how I ended up making an entire separate thread 
for reading input.  Have you started any projects yet?

On Thursday, July 2, 2015 at 9:40:10 AM UTC-4, Paulo Martins wrote:
>
> Played it right now and great work, thanks for sharing! I love python but 
> I am stil a little rookie, studying and learning each day more and more. So 
> this kind of sharing is great, I learn a lot by studying other people's 
> code, thanks a lot :)
>
>
> quinta-feira, 2 de Julho de 2015 às 01:53:25 UTC+1, Kenkron escreveu:
>>
>> Hi there, I'm Kenkron, and I recently made a Tower of Hanoi visualizer in 
>> pyglet.  The event-driven feel caught me off guard, but it makes sense, and 
>> I really liked programming in python.
>>
>> If you'd like to see the result, it's on github here 
>> <https://github.com/Kenkron/Hanoi-Visualizer>.  Feel free to play the 
>> game, make a program that plays the game, and mock my irrational use of 
>> multi-threading. 
>>
>> I don't know if devs visit this group, but if they do:  Thanks devs!
>>
>

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