Thanks Paulo!

If possible, can you also run this utility, and type back the GUID string? 
http://www.generalarcade.com/gamepadtool/ 
<http://www.google.com/url?q=http%3A%2F%2Fwww.generalarcade.com%2Fgamepadtool%2F&sa=D&sntz=1&usg=AFQjCNFjUSEzHqHdaXLaM3FWjfos1pnv-Q>
Your controller is not natively supported by SDL2 either at the moment, but
support can be added easily. 

-Ben

On Tuesday, November 24, 2015 at 9:04:57 AM UTC+9, Paulo Martins wrote:
>
> Sorry, my bad, maybe didn't saved file. This is the actual print:
>
> Python 2.7.8 (default, Jun 30 2014, 16:03:49) [MSC v.1500 32 bit (Intel)] 
> on win
> 32
> Type "help", "copyright", "credits" or "license" for more information.
> >>> import pyglet
> >>> pyglet.input.get_devices()
> (u'Rato', GUID(6f1d2b60, d5a0, 11cf, bf, c7, 44, 45, 53, 54, 0, 0))
> (u'Teclado', GUID(6f1d2b61, d5a0, 11cf, bf, c7, 44, 45, 53, 54, 0, 0))
> (u'Trust Keyboard', GUID(176145f, 0, 0, 0, 0, 50, 49, 44, 56, 49, 44))
> (u'Trust Keyboard', GUID(176145f, 0, 0, 0, 0, 50, 49, 44, 56, 49, 44))
> (u'Gioteck PS3 Wired Controller', GUID(c12125f0, 0, 0, 0, 0, 50, 49, 44, 
> 56, 49,
>  44))
> [DirectInputDevice(name=Rato), DirectInputDevice(name=Teclado), 
> DirectInputDevic
> e(name=Trust Keyboard), DirectInputDevice(name=Trust Keyboard), 
> DirectInputDevic
> e(name=Gioteck PS3 Wired Controller)]
> >>>
>
>
>
> quarta-feira, 18 de Novembro de 2015 às 02:34:02 UTC, Benjamin Moran 
> escreveu:
>>
>> Thanks Paulo,
>>
>> but it doesn't seem like the print statements were in there the second 
>> time... No worries though. 
>> Basically I just need to ProductGUID from somewhere. On Windows 7 this 
>> can be found in the controller driver details window. I'm not sure where 
>> that is now on Windows 8.1, unfortunately.
>>
>> If you want, I could put a little standalone zip file with pyglet and a 
>> few line script that prints these details out. 
>>
>> Thanks, 
>> -Ben
>>
>>
>>
>> On Wednesday, November 18, 2015 at 8:47:04 AM UTC+9, Paulo Martins wrote:
>>>
>>> Oh, forget it, did it again but this time not using cmd in admin mode 
>>> and it worked (no idea why admin mode gave error), this is the output:
>>>
>>> [DirectInputDevice(name=Rato), DirectInputDevice(name=Teclado), 
>>> DirectInputDevic
>>> e(name=Trust Keyboard), DirectInputDevice(name=Trust Keyboard), 
>>> DirectInputDevic
>>> e(name=Gioteck PS3 Wired Controller)]
>>>
>>> Good work, regards
>>>
>>> terça-feira, 17 de Novembro de 2015 às 23:43:12 UTC, Paulo Martins 
>>> escreveu:
>>>>
>>>> Wanted to help (have a gioteck VX1PS3 controller), but I am receiving 
>>>> this error:
>>>> (Note: using Pyglet 1.2.3 x64 version, Python 2.7, windows 8. I simply 
>>>> added that print line in the function at 
>>>> "C:\Python27\Lib\site-packages\pyglet\input\directinput.py", then run cmd, 
>>>> typed python, then imported pyglet, and finnaly pyglet.input.get_devices() 
>>>> I am too sleepy at this moment to be able to find a solution or what I 
>>>> did wrong, ideas?)
>>>>
>>>> >>> pyglet.input.get_devices()
>>>> Traceback (most recent call last):
>>>>   File "<stdin>", line 1, in <module>
>>>>   File "C:\Python27\lib\site-packages\pyglet\__init__.py", line 357, in 
>>>> __getatt
>>>> r__
>>>>     __import__(import_name)
>>>>   File "C:\Python27\lib\site-packages\pyglet\input\__init__.py", line 
>>>> 165, in <m
>>>> odule>
>>>>     from directinput import get_devices, get_joysticks
>>>>   File "C:\Python27\lib\site-packages\pyglet\input\directinput.py", 
>>>> line 7, in <
>>>> module>
>>>>     from pyglet.input import base
>>>> ImportError: cannot import name base
>>>> >>>
>>>>
>>>>
>>>>
>>>> terça-feira, 17 de Novembro de 2015 às 03:58:21 UTC, Benjamin Moran 
>>>> escreveu:
>>>>>
>>>>> Hi guys, 
>>>>>
>>>>> I'm hard at work on my SDL2-style GameController implementation for 
>>>>> pyglet. If you're not familar with this, it's basically a way to 
>>>>> automatically map all common game controllers to a standard internal 
>>>>> layout. This means that your users controllers will just work as 
>>>>> expected, 
>>>>> out of the box.
>>>>>
>>>>> Part of this implementation requires figuring out a unique ID for each 
>>>>> pyglet joystick, and checking it against a mapping database. On Linux, 
>>>>> this 
>>>>> GUID comes from the devices bustype/product/vendor/version IDs. On 
>>>>> Windows, 
>>>>> it comes from the DirectInput guidProduct string. That's where I need 
>>>>> help. 
>>>>>
>>>>> If anyone has a joystick/controller (that is not an Xbox 360 
>>>>> controller), it would help me greatly if you could substitute the 
>>>>> function 
>>>>> below in the pyglet\input\directinput.py file. (It's the same function, 
>>>>> except with a print statement that prints out the device GUID details).  
>>>>> After substituting the function, open up a Python interpreter and simply 
>>>>> do: 
>>>>> >>> import pyglet
>>>>> >>> pyglet.input.get_devices()
>>>>>
>>>>> Then, copy and paste the output you receive. This will allow me to 
>>>>> confirm that my code is working, and I can release an actual test 
>>>>> shortly. 
>>>>> The Linux implementation is already working. I'll need OSX users to help 
>>>>> out in the near future, but not quite yet. 
>>>>>
>>>>> Thanks in advance! 
>>>>>
>>>>> def get_devices(display=None):
>>>>>     _init_directinput()
>>>>>     _devices = []
>>>>>
>>>>>     def _device_enum(device_instance, arg):
>>>>>         device = dinput.IDirectInputDevice8()
>>>>>         _i_dinput.CreateDevice(device_instance.contents.guidInstance, 
>>>>> ctypes.byref(device), None)
>>>>>         _devices.append(DirectInputDevice(display, device, 
>>>>> device_instance.contents))
>>>>>         print(device_instance.contents.tszProductName, 
>>>>> device_instance.contents.guidProduct)
>>>>>         return dinput.DIENUM_CONTINUE
>>>>>
>>>>>     _i_dinput.EnumDevices(dinput.DI8DEVCLASS_ALL, 
>>>>> dinput.LPDIENUMDEVICESCALLBACK(_device_enum), 
>>>>>                           None, dinput.DIEDFL_ATTACHEDONLY)
>>>>>     return _devices
>>>>>
>>>>>
>>>>>
>>>>>

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