I've written an article on how to use pyglet for 3D stuff. The tutorial shows how to create a Window, load a shader, load assets from a blender file and render the whole thing in wireframe. Disclaimer, the tutorial uses a bunch of librairies I wrote.
https://gabdube.github.io/3d-with-python-pyglet-and-blender.html -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
