I'm working on a little project as hobby. It uses pyglet mostly and I want to render procedural planets and stuff with it. My main problem is that pyglet does not support geometry shaders.
Why is that? Is there any way that it will be supported in the near future? I really need this feature and I don't want to move to another language. If there is nobody on this feature, may I try to get to it? Thanks! -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
