Hi, Benjamin! Thank you! I agree with you, It is quite weird to set 'backspace' key. In fact, I want to creat buttons, when mouse click, it would do some function, but now I can not manage it. like mouse event, collide judge, etc. I will check the docs later. So I just use keyboard event this time, and 'escape' is really more better than 'backspace', I just thought If use 'escape', the pyglet app.run would exit, hence I do not use 'escape' at first. and finally, I choose strange 'backspace' key. I will modified it, Thank you!
在 2016年11月10日星期四 UTC+8下午5:04:21,Benjamin Moran写道: > > Nice work! > > It works find on Linux, and I completed a few levels. It's fairly > complete, with menu and options, which is nice. > > My suggestion is that "escape" should behave differently. If you are > inside a menu, "escape" should return to the previous menu (instead of > "backspace"). If you are on the main menu, then "escape" should exit. Does > that make sense? I was confused at first because I didn't know about > "backspace". > > > On Thursday, November 10, 2016 at 5:33:10 PM UTC+9, [email protected] > wrote: >> >> https://github.com/xinmingzhang/cryptogram >> >> well, I am quite new to pyglet (also quite new to making games), I spend >> a week spare time to do this, and I want some advice, many thanks! >> > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
