Setting "pyglet.options['debug_win32'] = True" yields:
Traceback (most recent call last):
File "test.py", line 5, in <module>
class Figure(pyglet.window.Window):
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\__init__.py",
line 357, in __getattr__
__import__(import_name)
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\window\__init__.py",
line 1817, in <module>
gl._create_shadow_window()
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\gl\__init__.py",
line 205, in _create_shadow_window
_shadow_window = Window(width=1, height=1, visible=False)
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\window\win32\__init__.py",
line 131, in __init__
super(Win32Window, self).__init__(*args, **kwargs)
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\window\__init__.py",
line 559, in __init__
self._create()
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\window\win32\__init__.py",
line 268, in _create
self.switch_to()
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\window\win32\__init__.py",
line 307, in switch_to
self.context.set_current()
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\gl\win32.py",
line 215, in set_current
super(Win32Context, self).set_current()
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\gl\base.py",
line 300, in set_current
gl_info.set_active_context()
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\gl\gl_info.py",
line 92, in set_active_context
self.vendor = asstr(cast(glGetString(GL_VENDOR), c_char_p).value)
File
"C:\Users\b0587425\AppData\Local\Continuum\Anaconda2\envs\genair\lib\site-packages\pyglet\gl\lib.py",
line 104, in errcheck
raise GLException(msg)
--
Hugo Gagnon
On Wed, Jul 12, 2017, at 04:06, Benjamin Moran wrote:
> I tried to give this a test on my old Windows laptop, but unfortunately the
> graphics chipset doesn's support shared contexts, so I can't do more than
> one Window..
>
> If you give it a try with the **pyglet.options['debug_win32'] = True**
> option set, does it reveal anything useful?
> Also, I'd give it a try in the REPL, by manually typing everything in.
> Basically just trying manually without the While loop: create two windows,
> and switching to each.
>
> I'll have access to a modern laptop with Win 7 in about a week or so, at
> which time I can try to replicate/fix this.
>
> -Ben
>
> On Tuesday, July 11, 2017 at 11:43:49 PM UTC+9, Hugo Gagnon wrote:
> >
> > The code outputs:
> >
> > Clock ticked
> > switched to window Figure(width=640, height=480)
> >
> > and then hangs, i.e. the windows become unresponsive. Closing them don't
> > work. Closing the Anaconda Windows prompt does.
> >
> > --
> > Hugo Gagnon
> >
> > On Tue, Jul 11, 2017, at 03:56, Benjamin Moran wrote:
> > > There are several debug flags that can be set in pyglet that might help
> > > with debugging this, but I would first suggest a quick poor-man's
> > > debugging, and just throw a few print statements in there. Give the
> > > following a try. It will either tell us where it's hanging, or if it's
> > > another issue such as the windows just not being displayed. It'll at
> > least
> > > be a start to find out where the issue is.
> > >
> > > import time
> > > import pyglet
> > >
> > > class Figure(pyglet.window.Window):
> > > ID = 0
> > > def __init__(self):
> > > Figure.ID += 1
> > > super(Figure, self).__init__(caption='fig' + str(Figure.ID))
> > > self.fps = pyglet.clock.ClockDisplay()
> > > def on_draw(self):
> > > self.clear()
> > > self.fps.draw()
> > >
> > > fig1 = Figure()
> > > fig2 = Figure()
> > >
> > >
> > > while True:
> > > pyglet.clock.tick()
> > > print("Clock ticked")
> > >
> > > for window in pyglet.app.windows:
> > > window.switch_to()
> > > print("switched to window {0}".format(window))
> > > window.dispatch_events()
> > > print("dispatched events")
> > > window.dispatch_event('on_draw')
> > > print("dispatched on_draw event")
> > > window.flip()
> > > print("flipped window\n")
> > > time.sleep(1)
> > >
> > >
> > >
> > >
> > > On Thursday, July 6, 2017 at 10:36:11 PM UTC+9, Hugo Gagnon wrote:
> > > >
> > > > Hi Benjamin,
> > > >
> > > > Yes, I meant Pyglet 1.2.4 ;)
> > > >
> > > > I tried changing "Figure()" for "figX = Figure()" and that didn't
> > work.
> > > > Yes, that's a bit embarrassing.
> > > >
> > > > Thanks,
> > > >
> > > > --
> > > > Hugo Gagnon
> > > >
> > > > On Wed, Jul 5, 2017, at 21:07, Benjamin Moran wrote:
> > > > > Hi Hugo,
> > > > >
> > > > > Are you sure you don't mean pyglet v1.2.4? :)
> > > > > I tried this on my Linux machine, and both cases worked perfectly
> > > > (python2
> > > > > and 3, pyglet 1.2.4).
> > > > > Maybe it's something simple, like the Window instances being garbage
> > > > > collected.
> > > > > Does this have any effect?
> > > > >
> > > > > fig1 = Figure()
> > > > > fig2 = Figure()
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > On Thursday, July 6, 2017 at 1:55:49 AM UTC+9, Hugo Gagnon wrote:
> > > > > >
> > > > > > Hi,
> > > > > >
> > > > > > The following snippet works fine:
> > > > > >
> > > > > > import pyglet
> > > > > >> class Figure(pyglet.window.Window):
> > > > > >
> > > > > > ID = 0
> > > > > >> def __init__(self):
> > > > > >> Figure.ID += 1
> > > > > >> super(Figure, self).__init__(caption='fig' +
> > str(Figure.ID))
> > > > > >> self.fps = pyglet.clock.ClockDisplay()
> > > > > >> def on_draw(self):
> > > > > >> self.clear()
> > > > > >> self.fps.draw()
> > > > > >> Figure()
> > > > > >> Figure()
> > > > > >> pyglet.app.run()
> > > > > >
> > > > > >
> > > > > > However, if I replace "pyglet.app.run()" with my own event loop:
> > > > > >
> > > > > > while True:
> > > > > >> pyglet.clock.tick()
> > > > > >> for window in pyglet.app.windows:
> > > > > >> window.switch_to()
> > > > > >> window.dispatch_events()
> > > > > >> window.dispatch_event('on_draw')
> > > > > >> window.flip()
> > > > > >
> > > > > >
> > > > > > then the application hangs (before you ask: I need to use my own
> > event
> > > > > > loop for my own application).
> > > > > >
> > > > > > I use Anaconda Python 2.7 with Pyglet 1.2.7 on Windows 7.
> > > > > >
> > > > > > Input appreciated!
> > > > > >
> > > > > > Hugo
> > > > > >
> > > > > >
> > > > >
> > > > > --
> > > > > You received this message because you are subscribed to the Google
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> > send
> > > > an email to [email protected] <javascript:>.
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> > > > <javascript:>.
> > > > > Visit this group at https://groups.google.com/group/pyglet-users.
> > > > > For more options, visit https://groups.google.com/d/optout.
> > > >
> > >
> > > --
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> >
>
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