You can just use one sprite, and change its image (texture). This makes sense of the object is otherwise keeping the same position.
If you want to have different attributes on each sprite (scale, rotation, etc), you can hide the inactive sprites by setting the `visible` attribute to False. Toggling visibility on/off is a little more performant than deleting and recreating the same sprites. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
