I am running 1.4 using the examples in 1.3.2 I want to achieve the effect of a parallax effect using two short video sequences. One is BG which can be panned in XY a small amount. Second is FG Video sequence (with a third as a grayscale mask). These sequences are not long. I am initially looking at using Sprite() with subpixel enabled for the FG.
I am unsure of best way to pan a BG video sequence (apply to 3d surface and translate it, or offset media somehow, or ??) I am unsure how to get the video frame for the FG from the media stream and apply it to the Sprite. Or if better way to do it. The FG sequence is really two video sequences. One is an alpha mask for the second. So both have to be in Sync. Alas too big to fully load into videoram like its a gif or somesuch. (1440 or bigger) Any tips greatly appreciated. In a prior version I almost had Pygame and Pyglet using same memory but failed. Now hoping 1.3+ will enable this idea. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
