A minimal example # rawdata1 and rawdata2 are a list of c_ubytes
my_texture_region = pyglet.image.ImageData(x, y, 'RGB', rawdata1).get_texture() my_image = pyglet.image.ImageData(x, y, 'RGB', rawdata2) my_texture_region.blit_into(my_image, 0, 0, 0) When I create a sprite using my_texture region, I only see my_image. What I want is my_image on top of my_texture_region. What am I doing wrong? -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/pyglet-users/be8d825d-4853-4db4-ba2c-aebe24ca39a3%40googlegroups.com.
