On Monday, April 20, 2020 at 10:25:59 AM UTC+1, Nicky Mac wrote:
>
> the splendid glsl  examples in pythonstuff.org  require the use of  Tristan 
> McDonald's  Shader.py  
> obtainable from : 
> https://swiftcoder.wordpress.com/2008/12/19/simple-glsl-wrapper-for-pyglet/ 
> <https://www.google.com/url?q=https%3A%2F%2Fswiftcoder.wordpress.com%2F2008%2F12%2F19%2Fsimple-glsl-wrapper-for-pyglet%2F&sa=D&sntz=1&usg=AFQjCNGJa5x89HiGqIUhjEeI7eKC6QZizA>
>  
>  but the code there is badly formatted and after unscrambling it I can't 
> get it to run.  
>  Is there somewhere else I can acquire this code?
>

Ok I've now found it, but when used errors:

  File "C:/Python/Python36/Dhruve and me/Pyglet\shader.py", line 40, in 
createShader
    src = (c_char_p * count)(*strings)
NameError: name 'c_char_p' is not defined

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