I am using pyglet to write a small fishing game. The sound for the stream is around 5 seconds long, and plays in a loop. It loops fine, but every so often there's a very small gap in playback. The gap does not appear when I loop it in an autio player.
Here is the code for the stream sound: streamSound = pyglet.media.load('sounds/stream.opus', streaming=True) streamPlayer = pyglet.media.Player() streamPlayer.queue(streamSound) streamPlayer.volume = (0.5) streamPlayer.loop = True streamPlayer.play() I have tried switching it to a .wav instead of .opus and it does the same thing. So am I doing something wrong here? -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to pyglet-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/pyglet-users/2915a62a-c699-413c-b277-6f74421a50ean%40googlegroups.com.