Hi, I am using pyglet.gl.Config() for enabling anti-aliasing for circles and arcs:
config = pyglet.gl.Config() config.sample_buffers = 1 config.samples = 4 And this introduces flicker even when the frame rate is experimentally set to way smaller (10 Hz) than the time spent in any on_draw event (which is less than 0.002 secs). I have found that adding the following setting to the config, resolves the flickering which these multi-sampling config values from above seem to introduce in my case: nui_pyglet_window_config.double_buffer = True ― which I had thought is part of the default config anyway <https://pyglet.readthedocs.io/en/latest/programming_guide/windowing.html#double-buffering> (Config is a CocoaConfig as I'm running on linux). does any of this make sense? The hardware I am using is Intel UHD Graphics 630. Thanks in case you have any special related insights. Regards, Matan -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to pyglet-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/pyglet-users/d1341214-7b74-4e87-be4c-e0d2fd033923n%40googlegroups.com.