What order did you compile things in? If you want gnome support in the
libglade wrapper found in gnome-python, you need to compile gnome-libs
then libglade and then gnome-python (libglade only builds gnome support
if gnome-libs is installed, and gnome-python will only build
libglade-gnome support if the libglade-gnome library was found). The
easiest way to check if everything is built correctly is to run the
command "import _gladegnome" at the python prompt.
You also have not specified which version of gnome-python you are using.
If you don't have 1.0.50, I recommend upgrading to that version and trying
again.
James.
--
Email: [EMAIL PROTECTED]
WWW: http://www.daa.com.au/~james/
On Sat, 20 Nov 1999, Michael Coddington wrote:
> Hello,
>
> I'm trying to pick up Python and GNOME development at the same time.
> Obviously PyGnome is the way to go. However, in attempting to try out
> some simple apps, I keep getting:
>
> Unknown widget class "GnomeApp'
>
> Here's the code:
>
> __________________________
>
> from gtk import *
> from gnome.ui import *
> from GDK import *
> import libglade
>
> def main():
> widgets = libglade.GladeXML('foo.glade')
> app1 = widgets.get_widget('app1')
> label1 = widgets.get_widget('label1')
> label2 = widgets.get_widget('label2')
> label3 = widgets.get_widget('label3')
> mainloop()
>
> if __name__ == '__main__':
> main()
>
> _________________________
>
> What's going on? From interactively importing just gtk and gnome.ui and
> calling dir() I can see GnomeApp listed. Yet the system refuses to
> cooperate.
>
> Any tips? Thanks!
>
> Michael Coddington
> [EMAIL PROTECTED]
>
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