gtk_input_add set the priority to the default(in gdk). When reading from a busy socket, the screen update is stopped because the painting event has a lower priority, only when the network activaty stops, the window will suddenly update in a second.
g_io_add_watch_full provide a watch on io channel with a priority. Besides, there is a bug for gtk+ to deprecate the gtk_input_add and friends. http://bugzilla.gnome.org/show_bug.cgi?id=71596 I am currently doing a main_iterate after a socket read, but this approache make my app. 10x slower. -- Best regard hashao _______________________________________________ pygtk mailing list [EMAIL PROTECTED] http://www.daa.com.au/mailman/listinfo/pygtk Read the PyGTK FAQ: http://www.async.com.br/faq/pygtk/
