I decided to write a program similar to pygtk-test for pygtk2.
It's based upon old work:
http://www.daa.com.au/pipermail/pygtk/2001-August/001561.html
but it integrates much better with the standard python console, actually
it subclass the appropriate classes from code.py so it should more or
less be identical.
There is a difference though, the old pygtk-test used threads, but this
doesn't. Instead i'm using two processes, one for input and one for
gtk's mainloop. Communication between them is handled by a pipe and two
signals.
I figured that this might be a good candidate for inclusion in the
official tree if everybody likes it and if it's found that it has no
known bugs :)
What do you think James?
--
Johan Dahlin <[EMAIL PROTECTED]>
Async Open Source
#!/usr/bin/python
# -*- Mode: python; c-basic-offset: 4 -*-
#
# Interactive PyGtk Console, Johan Dahlin 2002
#
import os
import signal
import sys
from code import InteractiveInterpreter, InteractiveConsole
import gtk
from gtk import TRUE, FALSE
# For compatibility, instead of using GDK.INPUT_READ or
# gtk.gdk.INPUT_READ depending on the PyGtk version
GDK_INPUT_READ = 1
class Mainloop(InteractiveInterpreter):
def __init__(self, read_fd, pid):
InteractiveInterpreter.__init__(self)
self._rfd = os.fdopen(read_fd, 'r')
self.pid = pid
gtk.input_add(read_fd, GDK_INPUT_READ, self.input_func)
def read_message(self):
length = ord(self._rfd.read(1))
return self._rfd.read(length)
def input_func(self, fd, cond):
data = self.read_message()
more = self.runsource(data)
if more:
signal_id = signal.SIGUSR1
else:
signal_id = signal.SIGUSR2
# Now when we're done, notify the console (parent process)
os.kill(self.pid, signal_id)
return TRUE
def run(self):
gtk.mainloop()
class Console(InteractiveConsole):
def __init__(self, write_fd, pid):
InteractiveConsole.__init__(self)
self._wfd = os.fdopen(write_fd, 'w')
self.pid = pid
# Listen on SIGUSR1, SIGUSR2
signal.signal(signal.SIGUSR1, self.signal_handler)
signal.signal(signal.SIGUSR2, self.signal_handler)
def signal_handler(self, sig_id, frame):
# We receive different signals depend on if
# we have more data in the buffer to interpret
if sig_id == signal.SIGUSR1:
self.more = 1
elif sig_id == signal.SIGUSR2:
self.more = 0
def send_message(self, message):
self._wfd.write('%c%s' % (len(message), message))
self._wfd.flush()
def interact(self, banner=None):
InteractiveConsole.interact(self, banner)
# Die parent die
os.kill(self.pid, 9)
def runsource(self, source, filename):
self.send_message(source)
# wait for notification from parent
signal.pause()
return self.more
class GtkInterpreter(Console):
def __init__(self):
rfd, wfd = os.pipe()
parent_pid = os.getpid()
child_pid = os.fork()
if not child_pid:
g = Mainloop(rfd, parent_pid)
g.run()
else:
Console.__init__(self, wfd, child_pid)
def interact():
try:
import readline
import rlcompleter
readline.parse_and_bind('tab: complete')
except ImportError:
pass
gi = GtkInterpreter()
gi.push("from gtk import *")
python_version = sys.version.split(' ')[0]
pygtk_version = '.'.join(map(str, gtk.pygtk_version))
gtk_version = '.'.join(map(str, gtk.gtk_version))
banner = """Python %s, PyGTK %s (Gtk+ %s)
Interactive console that from where you can manipulate GTK+ widgets
interactively, without blocking on the mainloop.""" % (python_version,
pygtk_version,
gtk_version)
gi.interact(banner)
if __name__ == '__main__':
interact()