Hi,
I have a timeout calling a function that handles my animation.
Within that I have a call to _draw():
def _draw():
self.alloc = self.get_allocation()
rect = gtk.gdk.Rectangle(self.alloc.x, self.alloc.y, self.alloc.width,
self.alloc.height)
self.window.invalidate_rect(rect, True)
This function forces an expose event which happens *at GTK's leisure*.
(I'm open to alternate versions :) This one is monkey-copy, monkey-paste)
So:
def _timer():
doStuff()
_draw()
return True # spawn another timeout
What I want to ask is, is there a chance on slow computers that the expose
event will take so long to actually run that it may happen out of synch? I
need it to happen *and* finish *before* the timer loop returns.
Should I putting in code like:
def _timer():
doStuff()
_draw()
while exposing:
pass
return True
And then I set exposing to True (at the end of the actual expose handler)?
\d
--
snappy repartee: What you'd say if you had another chance.
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