Hi Jeff,

two weeks is not much for a novice to understands GUI programming. Don't be 
frustrated - the principles of events, signals and their connection to the 
widgets are the same in all GUI builders and programming languages. And they 
are a very telling example for the usefulness of classes and inheritance - you 
learned more than just GUI building.

A long time the connection of C and Python scared me too. There are three 
different problems to solve with that, all of them far from trivial:

- Building dlls, respective shared libraries
- C building systems, especially the Stone Age autoconf and make in GNU 
(filling me with so much disgust, that i even do not like to read C sources 
knowing that i cannot do anything to change them - and i am not alone with that)
- the Python C API itself

Since you obviously develop with C, the second problem might be solved by you. 

The Python API is easier than it looks from the first sight. There seem to 
exist no hidden complexities - and if the documentation is really complete, it 
is not so much, what has to be learned. But i have very little experience with 
the C-API. The only thing i really did so far was, to measure average values 
for the colours over all pixels of a gtk-pixbuf with C (which brought an 
enormous improvement in speed compared to Python).  

There is help for compiling something to a shared library in Python's 
distutils. I also compiled the apsw-interface to sqlite by that and mingw on 
Windows XP, without msys and without any problems. However, in both cases i did 
not embed Python into C but C-binaries into Python, which is a different task.

If i were a C developer and would be comfortable with a C building system (but 
i also do not like VisualStudio), i would not see much advantage in using 
Python for the task you inaugurate. And imho dealing with the problems this 
poses is not very instructive for beginners - and possibly too difficult.

Good luck, Joost Behrends


 






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