I have a semster course in Computer Graphics where we are supposed to do
basic 2d stuff in beginnining and followed by 3d work.How suited is PyGTK
for this task.Should i use Cairo for it or the more advanced pyOpenGL.Cairo
seems more close to pyGTK as of now.Can someone also post some links to some
basic stuff like commands to set pixel for algos like DDA,Bresenham
etc.Looking forward to the community for help as i am the lone person who
will not be using Windows+turbo c combo.
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