I don't claim to be an expert on PyGObject, just a user, and I think the
differences lay partly in the fact that gnome-sudoku is a game, while
SmartTE is not. If you or anyone else has suggestions, though, I'm more
than happy to hear them. I'm still a student, and I'm still learning
myself. :)

Smartboy

On Wed, May 2, 2012 at 12:21 AM, Mark Summerfield <[email protected]>wrote:

> On Tue, 1 May 2012 09:03:48 -0700
> Smartboy <[email protected]> wrote:
> > I'm blowing my own horn a bit, but I started porting my own app
> > SmartTE, a rich text editor (as opposed to a word processor) in the
> > same vein as Wordpad for Windows, to PyGObject. It's still in its
> > early stages, I've been crammed for time with my classes, and its not
> > all that complete yet, but the GUI itself is all there and more
> > minimalistic at this point. It may help you understand PyGObject
> > better as a secondary resource.
> >
> > https://github.com/smartboyathome/SmartTE
>
> Thanks. The code seems rather different in style from gnome-sudoku, but
> I have only looked very briefly at them so far.
>
>
> --
> Mark Summerfield, Qtrac Ltd, www.qtrac.eu
>    C++, Python, Qt, PyQt - training and consultancy
>         "Programming in Go" - ISBN 0321774639
>            http://www.qtrac.eu/gobook.html
>
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