Sorry if this is a double post.  I waited about 15-minutes and my post
never appeared so I posted again.

Seems PyInstaller and pygame don't get along.  I've tried both the
current release and the latest SVN.  As an aside, to even create a
binary, I had to delete hook-xml.py as it errors out as soon as it
runs.
Once got the hook file out of the way, I am able to create a binary.
The bad news is, once you execute the binary, it errors out with an
import error of pygame.

I tried writing a hook-pygame file but I'm really not sure what the
problem is; as such, I'm not sure what to fix in the hook file.  No
surprise, my hook efforts failed.

The pygame module is really a dir w/ a __init__.py which does nothing
but import the other pygame modules (optional features and otherwise)
into the pygame namespace.  Could this be what is confusing
pyinstaller?  I would think other modules are doing this so I'm not
sure what to fix.

No one has used pyinstaller for pygame projects????  Really?  I'm
amazed this hasn't come up before.  Searching seems to yield no hits.

Traceback (most recent call last):
  File "<string>", line 5, in ?
  File "/home/gcope/build/svn/pyinstaller/iu.py", line 334, in
importHook
    raise ImportError, "No module named %s" % fqname
ImportError: No module named pygame

Help.


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