Hi

When building in osx 10.6 my application was failing with a cryptic:

"No handlers could be found for logger "OpenGL.arrays.arraydatatype"

Which happened with any

import OpenGL

I finally worked out it was being caused by OpenGL_accelerate failing
silently. I have made a hook for it which goes like this:

hiddenimports = ['numpy', 'numpy_formathandler', 'arraydatatype',
'errorchecker', 'formathandler', 'latebind', 'vbo', 'wrapper']

Is it ok to put numpy in here? It doesn't work without?

Cheers

Paul

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