On Fri, Feb 24, 2012 at 3:44 PM, C Anthony Risinger <[email protected]> wrote:
> On Fri, Feb 24, 2012 at 12:48 AM, lkcl luke <[email protected]> wrote:
>>
>> [...]
>
> the gobject bindings work fantastic, save a small bug wrt event
> handling that i've been working with the webkit team for about 3 weeks

 hmmm... that's interesting.  are you being told by mark rowe that you
must make them incompatible with javascript?  is he telling you that
you must *not* have Window.setLocation support because there exists
the means to set the URL via the webkitgtk functions?  is he telling
you that you must not have XMLHttpRequest because there exists code
for doing HTTP Networking within the main GTK infrastructure?

 these are not rhetorical or sarcastic questions, i genuinely wish to
know the answer because this the insane reasoning that he used which
destroyed - and massively delayed - the gobject bindings.


> (primarily because i am writing the solution myself, and hence
> learning c/c++ meshing).

 good!

> no, they don't use signal handlers, and haven't for over a year.

 good.  perhaps xan actually listened to what i said, after all.  and
maybe looked at the pythonwebkit code.

 btw, the acid test - the absolute crucial test - is whether the
gobject bindings can be included in other "ports".  if they can be
included in the webkitqt4 port merely through the addition of say 50
lines of "glue" code, they're ready.

> everything is exposed.  in fact i am nearing completion of a pyjd
> runtime using these bindings, and already have most things -- and some
> examples -- running without issue.

 good!

 the other thing that's needed is a timer event callback.  the use of
gobject timers _will_ result in race conditions, and will interfere
with the execution order of code.

 the pythonwebkit code adds an additional timer callback type: the
gobject code will need to do likewise.

 what then happens, when that timer's callback is called, is that the
webkit infrastructure ceases all other operations until that callback
completes.

 in the case where gobject timers are (were) used, the webkit thread
*continues* execution in *parallel* with the gobject timer callback,
and that's where things get into a god-awful mess.

l.

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