On Thu, Apr 04, 2002 at 06:45:25PM -0100, Boudewijn Rempt wrote: > On Thursday 04 April 2002 15:12, you wrote: > > I think QWidget.setMask is what you are looking for. I was interested in > > what it would take to do something with OpenGL and then using a mask, > > and this is it apparently. I haven't actually used it yet, but like all > > things Qt, I doubt there will be a problem. > > > > The same question was answered on Usenet, where I answered with > a working translation of that very example. However, since my > computer got fried, I lost that code. But it was very simple, and > a query on Google might even show the code. >
It seems Google decided to throw away your attachment in the archives... I'm curious. The TuXeyes code uses some calls to X to figure out where the mouse is on the screen. Why did they do that? Can't they just call QCursor.position()? Jonathan _______________________________________________ PyKDE mailing list [EMAIL PROTECTED] http://mats.gmd.de/mailman/listinfo/pykde
