I don't know officially, but Chameleon was added a lot earlier and the code
may be inherited from BFG. Mako was added for the Pylons integration
because Chameleon would have been too big a change for them. At the time it
was thought that these would be the built-in template engines and others
would be third-party. Since then mcdonc has talked about spinning those off
too, as pyramid_chameleon and pyramid_mako, but that hasn't happened yet.


On Wed, Mar 27, 2013 at 10:44 AM, Jonathan Vanasco <jonat...@findmeon.com>wrote:

> looking at the source, I see:
>
> * pyramid/chamelon_text.py
> * pyramid/chamelon_zpt.py
> * pyramid/mako_templating.py
>
> was there any reason for these being on the top-level, and not under a
> consolidated namespace like pyramid/templating  , or did this just
> happen randomly ?
>
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-- 
Mike Orr <sluggos...@gmail.com>

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