I know there has been some work done on using AMBER trajectories with PyMol.
Any pointers???



Mike Ford

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> Today's Topics:
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>    1. PyMOL input for the Mac and movie question (Scott Classen)
>    2. RE: PyMOL input for the Mac and movie question (DeLano, Warren)
>
> --__--__--
>
> Message: 1
> Date: Mon, 9 Sep 2002 10:46:05 -0700
> From: Scott Classen <clas...@uclink.berkeley.edu>
> To: pymol-users@lists.sourceforge.net
> Subject: [PyMOL] PyMOL input for the Mac and movie question
>
> Mac PyMOL users
> A lab mate has a Microsoft 3 button optical mouse so I tried it out on
> my G3 powerbook  and it works very well with PyMOL. Yeah!!! I guess I'll
> have to but a mouse.
>
> OK I am now trying to make a movie and I have a question
> I start the movie out like this:
>
> mset 1 x72
> mdo 1: turn x,5; turn y,5
> mdo 2: turn x,5; turn y,5
> mdo 3: turn x,5; turn y,5
> mdo 4: turn x,5; turn y,5
> mdo 5: turn x,5; turn y,5
> etc
> etc
>
> So I've made a 72 frame movie with 5 degree rotations about the x and y
> axes. If I'm thinking about this properly the molecule should be in the
> exact same orientation at the end of the movie (i.e. 72x5=360degrees)
> however this is not the case. Why?
>
> Warren,
>         could you make available the script you used to make the lambda
> demo movie that came with PyMOL? This would help greatly with my
> understanding of how to do more complicated motions in PyMOL.
>
> Thanks,
> Scott
>
> ==============================================
>    Scott Classen
>    clas...@uclink4.berkeley.edu
>    University of California, Berkeley
>    Department of Molecular & Cell Biology
>    229 Stanley Hall #3206
>    Berkeley, CA 94720-3206
>    LAB 510.643.9491
>    FAX 510.643.9290
> ==============================================
>
> --__--__--
>
> Message: 2
> Subject: RE: [PyMOL] PyMOL input for the Mac and movie question
> Date: Mon, 9 Sep 2002 10:57:10 -0700
> From: "DeLano, Warren" <war...@sunesis.com>
> To: "Scott Classen" <clas...@uclink.berkeley.edu>,
>         <pymol-users@lists.sourceforge.net>
>
> Scott,
>
> > From: Scott Classen [mailto:clas...@uclink.berkeley.edu]
>
> > OK I am now trying to make a movie and I have a question
> > I start the movie out like this:
> >=20
> > mset 1 x72
> > mdo 1: turn x,5; turn y,5
> > mdo 2: turn x,5; turn y,5
> > mdo 3: turn x,5; turn y,5
> > mdo 4: turn x,5; turn y,5
> > mdo 5: turn x,5; turn y,5
> > etc
> > etc
> >=20
>
> > So I've made a 72 frame movie with 5 degree rotations about=20
> > the x and y=20
> > axes. If I'm thinking about this properly the molecule should=20
> > be in the=20
> > exact same orientation at the end of the movie (i.e. =
> 72x5=3D360degrees)=20
> > however this is not the case. Why?
>
> No it won't because you're not rotating 360 degress.  Instead, you're =
> splitting 720 degrees of rotation about two axes which are constantly =
> changing (relative to original orientation).
>
> Try this instead:
>
> mset 1 x72
> movie.nutate 1,72,20
>
> >=20
> > Warren,
> >       could you make available the script you used to make the lambda=20
> > demo movie that came with PyMOL? This would help greatly with my=20
> > understanding of how to do more complicated motions in PyMOL.
> >=20
>
> On the mac version (only?) I think it can be found in =
> examples/devel/D01lambda.py (or something similar).
>
> Cheers,
> Warren
>
> --__--__--
>
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