Very true. It would be great to have a feature where we have access to a camera object, with control of the:
1. camera root (where the camera) 2. camera target (where it's looking) 3. focal length control 4. and all associated 6D transforms. :) JP ---------- Forwarded message ---------- Date: Wed, 4 Jun 2003 13:51:16 -0400 (EDT) From: Tim F <f...@brandeis.edu> To: Warren L. DeLano <war...@delanoscientific.com> Cc: 'Flip Hoedemaeker' <f...@keydp.com>, 'Claudine Mayer' <claudine.ma...@lmcp.jussieu.fr>, 'CCP4' <ccp...@dl.ac.uk>, pymol-users@lists.sourceforge.net Subject: RE: [ccp4bb]: Pymol stereo question *** For details on how to be removed from this list visit the *** *** CCP4 home page http://www.ccp4.ac.uk *** On Wed, 4 Jun 2003, Warren L. DeLano wrote: > > ray angle=-3 > png image1.png > ray angle=3 > png image2.png > This method of generating stereo images is correct, but also leads to quite a bit of vertical parallax (the so-called "toe-in" projection) - this is why many stereoscopic images are hard to view properly (usually, edges of the image are out of focus). What you really want is a non-symmetric camera frustrum (dunno how hard this is to do in pymol....) where the two images should look along parallel vectors separated by some distance (something like 1/20 the focal length). Check out Paul Bourke's page for all the details: http://astronomy.swin.edu.au/~pbourke/stereographics/ Hope this helps. Regards, Tim F -- --------------------------------------------------------- Tim Fenn f...@brandeis.edu Rosenstiel Basic Medical Sciences Research Center Brandeis University, Mail Stop 029 415 South Street Waltham, MA 02454 Phone: (781) 736-4942 FAX: (781) 736-2405 ---------------------------------------------------------