Hi folks,

what I did for now is that I selected a subset of residues that sit
around a cavity. Then I showed the surface of the original protein
inside the selection to get only the inside surface of the cavity. Now
it looks sort of like a hose with inside and outside just as I wanted.


Now I'd like to raytrace this and I find no texture on the outside
surface, which is actually just the back of the inside. I put a picture
on http://pwe.no-ip.org/other/Pymol.png to illustrate my problem. See
how the inner surface has texture and its back doesn't!


How can I get this fixed? Any ideas?


Paul

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