Hi Pymolers,

I just noticed that Pymol produces an off-whitish background when ray
tracing a figure with fog enabled. The RGB values are (252,253,254) with
my standard settings and are devilishly hard to spot on a monitor, but
show up on some printers as a grayish background. Is there a setting or
a trick to get rid of this effect and force a pure white background
during rendering? I suppose rending with transparent background and
pasting in pure white box should do as a post-production workaround, but
that is not very convenient especially if the figures are already all
made.

Cheers,

        Carsten


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