Hello everyone,

Speaking of movies, is there a way to control the fade-in and fade-out rate of 
objects between scenes (eg. by changing the value of the transparency variable 
over a series of frames perhaps) using the native pymol movie features?  
Kristian Rother wrote a great movie script a number of years ago that did this 
rather nicely.  I'm hoping movie features such as this could be done directly 
through the Pymol GUI someday...

Cheers, 

Brian Mark


On 2011-09-14, at 10:59 AM, Jason Vertrees wrote:

> Hi Tim,
> 
>> I love pymol for creating high quality figures and analysing my
>> structures. But creating movies in pymol is rather tedious... CCP4mg
>> seems to be much easier to use for creating movies, you just have to
>> save a scene and CCP4mg interpolates between the created scenes.
>> 
>> Is there a plan to include such a feature in pymol as well? It would
>> simplify the structural biologist`s life enormously.
> 
> Thanks for writing. PyMOL has had this capability for years--and it's
> really simple.
> 
> You define scenes from the command line, using hot keys, or through
> the Scene menu. After your scenes are defined you can scroll through
> them with PgUp/PgDn or through the menus (Scene > Next/Previous).
> Here's a small intro to get you started:
> 
> # create something to make a movie from
> 
> fetch 1rx1, async=0
> 
> # turn on scene buttons
> 
> set scene_buttons
> 
> # store a "scene"; same as Ctrl-PgDn on the
> # keyboard or Scene > Append from menus
> 
> scene 001, append
> 
> orient
> 
> # store a "scene"; same as Ctrl-PgDn on the
> # keyboard or Scene > Append from menus
> 
> scene 002, append
> 
> # move the camera around
> 
> orient i. 40-42
> 
> show sticks, i. 40-42
> 
> # store scene
> 
> scene 003, append
> 
> # move the camera around, change
> # representation
> 
> turn x, 45
> as cartoon
> 
> # store scene
> 
> scene 004, append
> 
> # go to the first scene
> 
> scene 001
> 
> Now just hit PgUp/PgDn to automatically interpolate between scenes.
> 
> Movie > Program > Scene Loop > ... will automatically program the
> movie for you (click the play button after you do this). If you have
> Incentive PyMOL then File > Save Movie > MPEG will even dump the movie
> to an MPEG for you.
> 
> PyMOL will always smoothly transition from scene to scene even if you
> interrupt the transition.
> 
> All of the above could have just as easily been done using the mouse:
> in PyMOL you can create movies without even touching the keyboard if
> you want.
> 
> PyMOL also gives you scene buttons to click on and (right-click on).
> 
> Here's a more in depth, if slightly outdated, tutorial:
> http://www.pymolwiki.org/index.php/MovieSchool
> 
> Cheers,
> 
> -- Jason
> 
> -- 
> Jason Vertrees, PhD
> PyMOL Product Manager
> Schrodinger, LLC
> 
> (e) jason.vertr...@schrodinger.com
> (o) +1 (603) 374-7120
> 
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