Thanks Takanori - that's just what I needed - works brilliantly! : )
I did find that my cgo_line_width setting (1.0) was causing the
resultant cgo 'mesh' to appear / draw / raytrace differently to the
isomesh counterpart; but I seemed to solve this by setting to -1. The
only slight problem I still have is that 'matrix_copy' does not seem to
apply a molecule object's matrix to CGOs (or, for that matter to
isomeshes). This isn't a huge issue, since for most of what I'm doing I
can apply a matrix_copy to a map object, then generate the isomesh, then
generate the cgo... It does mean, however, that I am unable to store
protein + a number of cgo meshes, with the ability to align the whole
ensemble onto another system (which ideally is what I would like to do).
I guess I should maybe follow-up with a more specific post on this
point.
Kind regards
James
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