> ----- Original Message -----
> From: Jason Vertrees <jason.vertr...@schrodinger.com>
>
> This is an NVidia-specific bug.  Just type this into PyMOL:
>
> set cylinder_shader_ff_workaround,1
>
> Feel free to add that to your ~/.pymolrc.

Your suggestion worked perfectly.  Thank you it and for the quick reply!

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