> ----- Original Message ----- > From: Jason Vertrees <jason.vertr...@schrodinger.com> > > This is an NVidia-specific bug. Just type this into PyMOL: > > set cylinder_shader_ff_workaround,1 > > Feel free to add that to your ~/.pymolrc.
Your suggestion worked perfectly. Thank you it and for the quick reply! ------------------------------------------------------------------------------ Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net