Hi All, I'm wondering if you can help me with a problem that I've come across whilst generating a movie in pymol.
I've generated a morph, which i've then used the movie menu in version 2.3.2 to loop through the morp and go back to the start state with a pause at each end. When I output the movie, using the draw rendering, the render does not appear to respect the existing slab settings for the display, and instead uses what appears to be the default settings. This does not appear to be the case with ray traced frames. However, when ray tracing frames, the ray tracing mode setting is not respected, and only mode 1 is utilised, resulting in heavy borders around the protein in cartoon display mode. I have not been able to find any details online about this behaviour, or any reference to changing display settings for movie rendering, so I assume it is supposed to follow the current selected options? I am afraid that I cannot upload or attach a sample. Any assistance with this odd behaviour would be appreciated. Thanks, Dr Richard Cowan Research Associate HWLSB 1/05 Department of Biochemistry University of Leicester Lancaster Road Leicester, LE1 9HN, U.K. Phone +44 (0) 116 229 7077
_______________________________________________ PyMOL-users mailing list Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net Unsubscribe: https://sourceforge.net/projects/pymol/lists/pymol-users/unsubscribe