Andreas Kloeckner <lists@...> writes: > pyopencl/examples/gl_interop_demo.py doesn't do the trick? > > Andreas >
Isn't the existing sine wave example drawn from a vertex buffer calculated in opencl? I am looking for an example where OpenCL is used to calculate a 2D array (or 2D Image object) and then it is released to gl where it is treated like a texture that is mapped onto a rectangular polygon for display/animation. --Keith _______________________________________________ PyOpenCL mailing list [email protected] http://lists.tiker.net/listinfo/pyopencl
