Christian Tismer a écrit :
Aurélien Campéas wrote:
...
Builtin ops like bignums arithmetic or whatever is implemented in C is
obviously fast. OTOH, I wonder if some implementation choices of
current CPyton, and part of its slowness, were made balancing
simplicity of the code versus speed (stackless could be an example of
a faster implementation, couldn't it ?). I remember having read stuff
about that in some distant past.
At that time this was true, Stackless had been 5% slower than
normal Python. Somewhere at 1.5.2 :-)
But at the same time, I had implemented an aceleration of the
interpreter loop of 10-15 %, which worked especially well with
the windows compiler. Python was not interested in my path, only
recently they are selling their grandma for a little speed.
So I took the chance to speed up my slightly slower Stackless,
to get a little advantage for those who didn't realize the
real benefits of Stackless.
Summary: No, it isn't faster, maybe even slightly slower.
But it can be much faster if you use its features to implement
your algorithms in a way Python cannot do it. Which still gets
more relative because they pushed generators to the extremes
(still limited but good).
ciao - chris
Isn't stackless currently used by the eve-online game, server-side, for
its ability to do blazingly fast massive coroutining (or something like
that, it would be interesting to know the details, by the way) ?
_______________________________________________
[email protected]
http://codespeak.net/mailman/listinfo/pypy-dev