I am running a QT C++ application with an embedded python interpreter.
I can import PyQt and access existing objects thought the qApp variable.
However, I can't seem to construct anything - my app quits. I don't
actually get a message (its lost in the embeddedness), but it seems to
be the "QPaintDevice: Must construct a QApplication before a
QPaintDevice" problem. Not sure though.
Any suggestions?
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