Hi everyone. For a number of reasons, I recently switched to konqueror as my main browser, but I still miss some custom features that I previously implemented in Firefox (in Javascript); I need a Konqueror plugin. However, I don't really know C++, so these Python bindings looked as the right tool for the job.
I put together a couple of basic classes that "mimic" the C++ examples found on developer.kde.org (subclass KParts.Plugin, make a factory class, write XML files to hook into the GUI, etc), but now I'm stuck. I've googled extensively and searched through the mailing list archives and the wiki, but I can't find a definitive answer to this question: how is konqueror going to "pick up" my python code? I suppose I can't just point to my .py file as it was a standard C library, because as far as I know Python support is not built into KDE itself (I run debian/sid, so I downloaded the pykde packages via apt-get). I found an old note on PyKDE being able to support .desktop applications via some kind of wrapper, but it was generic and it was from 2003; would this same wrapper be involved in a plugin call as well? And how? I'm sorry if this question looks silly, but I can assure you that it's not clearly stated anywhere. The answer to this mail could as well go straight to the wiki to help other novices like me :) Thanks for your patience. -- Giacomo Lacava _______________________________________________ PyKDE mailing list [email protected] http://mats.imk.fraunhofer.de/mailman/listinfo/pykde
