With the pyqtref manual, I try to test base2.py (see below the code). But this one does not produce anything !!
Is it the same for you ?
Simon
Config : rhel4, pyqt-4.0.1, qt4.1.4
Base2.py
=======
from PyQt4 import QtCore, QtGui
from ui_imagedialog import Ui_ImageDialog
class ImageDialog(QtGui.QDialog):
def __init__(self):
QtGui.QDialog.__init__(self)
# Set up the user interface from Designer.
self.ui = Ui_ImageDialog()
self.ui.setupUi(self)
# Make some local modifications.
self.ui.colorDepthCombo.addItem("2 colors (1 bit per pixel)")
# Connect up the buttons.
self.connect(self.ui.okButton, QtCore.SIGNAL("clicked()"),
self, QtCore.SLOT("accept()"))
self.connect(self.ui.cancelButton, QtCore.SIGNAL("clicked()"),
self, QtCore.SLOT("reject()"))
ui_imagedialog.py
=============
import sys
from PyQt4 import QtCore, QtGui
class Ui_ImageDialog(object):
def setupUi(self, ImageDialog):
ImageDialog.setObjectName("ImageDialog")
ImageDialog.resize(QtCore.QSize(QtCore.QRect(0,0,420,300).size()).expandedTo(ImageDialog.minimumSizeHint()))
self.buttonBox = QtGui.QDialogButtonBox (ImageDialog)
self.buttonBox.setGeometry(QtCore.QRect(30,240,341,32))
self.buttonBox.setOrientation(QtCore.Qt.Horizontal)
self.buttonBox.setStandardButtons(QtGui.QDialogButtonBox.Cancel|QtGui.QDialogButtonBox.NoButton|QtGui.QDialogButtonBox.Ok )
self.buttonBox.setObjectName("buttonBox")
self.retranslateUi(ImageDialog)
QtCore.QObject.connect(self.buttonBox,QtCore.SIGNAL("accepted()"),ImageDialog.accept)
QtCore.QObject.connect(self.buttonBox,QtCore.SIGNAL("rejected()"),ImageDialog.reject)
QtCore.QMetaObject.connectSlotsByName(ImageDialog)
def retranslateUi(self, ImageDialog):
ImageDialog.setWindowTitle(QtGui.QApplication.translate("ImageDialog", "Dialog", None, QtGui.QApplication.UnicodeUTF8))
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