Phil Thompson schrieb:
On Wednesday 15 August 2007 8:57 pm, Diez B. Roggisch wrote:
Hi,

Do as Jim said and make sure the declaration of IEventReceiver::OnEvent()
is the same in the .h and .sip files (see attached).

Also remove the /Abstract/ annotation (for your example at least).
Including it means that "there are *other* abstract functions which I'm
not going to tell you about".

With the new .sip file I get the following output from running your
test...

overloaded event: 200
overloaded event: 100
thanks to Jim, Giovanno & Phil for solving this. Now the overloading works.

However I'm still stucked on the original issue.. and actually pretty
much out of my wits.

Is there anybody with a mac who could try and reproduce the problem? Of
course he/she gets the whole project stuff.

I can try - but the smaller the test the better.

AAAAAH. Ok. I found it. It turned out to be a prematurely freed object instance which must have garbled the pointer.

I could bite my head off right now. Be assured that I'll be back over the next few days with some questions regarding that - as the Irrlicht engine employs it's own reference counting scheme which I'd love to integrate with Pythons - if somehow possible, that is. Which needs some research.

I know why I prefer languages with GC over the allocation/deallocation-madness of C++...

Thanks a ton for the great help, without the overloading-issues solved I would have never come so far!

Regards,

Diez
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