Hello,

I don't know if this is the right mailing list to post my question on because I don't know if my problem is QT or OpenGL related. Anyway I am taking my first steps with PyQT and OpenGL and wrote the following code based on the C++ code from the book OpenGL Superbible and the gears.py sample delivered with PyQT:

#!/usr/bin/env python

import sys
from qt import *
from qtgl import *
from OpenGL.GL import *

class TestGLWidget(QGLWidget):
   def __init__(self,parent=None,name=None):
       QGLWidget.__init__(self,parent,name)
def paintGL(self):
       glClear(GL_COLOR_BUFFER_BIT)
       glColor3f(1.0, 0.0, 0.0)
       glRectf(-25.0, 25.0, 25.0, 25.0)
       glFlush()
def resizeGL(self, w, h):
       if (h == 0):
           h = 1
glViewport(0, 0, w, h) glMatrixMode(GL_PROJECTION)
       glLoadIdentity();
aspectRatio = w / h if (w <= h): glOrtho (-100.0, 100.0, -100 / aspectRatio, 100.0 / aspectRatio, 1.0, -1.0)
       else:
glOrtho (-100.0 * aspectRatio, 100.0 * aspectRatio, -100.0, 100.0, 1.0, -1.0) glMatrixMode(GL_MODELVIEW)
       glLoadIdentity()
def initializeGL(self):
       glClearColor(0.0, 0.0, 1.0, 1.0)

if __name__=='__main__':
   QApplication.setColorSpec(QApplication.CustomColor)
   app=QApplication(sys.argv)

   if not QGLFormat.hasOpenGL():
       raise 'No Qt OpenGL support.'

   widget=TestGLWidget()
   app.setMainWidget(widget)
   widget.show()
   app.exec_loop()


Now the problem that I have is that I only get a blue window, without the rectangle that needs to be drawn in it. Can someone help me to solve this problem, or am I on the wrong mailing list for this?

Thanks.

Kind regards,

Tim De Graeve
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