Hello,

I tried compiling PyQt today on my mac, and I got the following:

===============================
Undefined symbols:
 "QGLContext::deleteTexture(unsigned int)", referenced from:
     _meth_QGLContext_deleteTexture in sipQtOpenGLQGLContext.o
"QGLWidget::bindTexture(QImage const&, unsigned int, int)", referenced from:
     _meth_QGLWidget_bindTexture in sipQtOpenGLQGLWidget.o
"QGLFramebufferObject::QGLFramebufferObject(QSize const&, QGLFramebufferObject::Attachment, unsigned int, unsigned int)", referenced from: sipQGLFramebufferObject::sipQGLFramebufferObject(QSize const&, QGLFramebufferObject::Attachment, unsigned int, unsigned int)in sipQtOpenGLQGLFramebufferObject.o "QGLContext::bindTexture(QPixmap const&, unsigned int, int)", referenced from:
     _meth_QGLContext_bindTexture in sipQtOpenGLQGLContext.o
 "QGLPixelBuffer::bindToDynamicTexture(unsigned int)", referenced from:
_meth_QGLPixelBuffer_bindToDynamicTexture in sipQtOpenGLQGLPixelBuffer.o "QGLPixelBuffer::bindTexture(QPixmap const&, unsigned int)", referenced from:
     _meth_QGLPixelBuffer_bindTexture in sipQtOpenGLQGLPixelBuffer.o
 "QGLPixelBuffer::deleteTexture(unsigned int)", referenced from:
     _meth_QGLPixelBuffer_deleteTexture in sipQtOpenGLQGLPixelBuffer.o
"QGLContext::bindTexture(QImage const&, unsigned int, int)", referenced from:
     _meth_QGLContext_bindTexture in sipQtOpenGLQGLContext.o
"QGLPixelBuffer::bindTexture(QImage const&, unsigned int)", referenced from:
     _meth_QGLPixelBuffer_bindTexture in sipQtOpenGLQGLPixelBuffer.o
"QGLFramebufferObject::QGLFramebufferObject(int, int, QGLFramebufferObject::Attachment, unsigned int, unsigned int)", referenced from: sipQGLFramebufferObject::sipQGLFramebufferObject(int, int, QGLFramebufferObject::Attachment, unsigned int, unsigned int)in sipQtOpenGLQGLFramebufferObject.o
 "QGLWidget::deleteTexture(unsigned int)", referenced from:
     _meth_QGLWidget_deleteTexture in sipQtOpenGLQGLWidget.o
"QGLPixelBuffer::updateDynamicTexture(unsigned int) const", referenced from: _meth_QGLPixelBuffer_updateDynamicTexture in sipQtOpenGLQGLPixelBuffer.o "QGLFramebufferObject::QGLFramebufferObject(int, int, unsigned int)", referenced from: sipQGLFramebufferObject::sipQGLFramebufferObject(int, int, unsigned int)in sipQtOpenGLQGLFramebufferObject.o "QGLWidget::bindTexture(QPixmap const&, unsigned int, int)", referenced from:
     _meth_QGLWidget_bindTexture in sipQtOpenGLQGLWidget.o
"QGLFramebufferObject::QGLFramebufferObject(QSize const&, unsigned int)", referenced from: sipQGLFramebufferObject::sipQGLFramebufferObject(QSize const&, unsigned int)in sipQtOpenGLQGLFramebufferObject.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
make[1]: *** [QtOpenGL.so] Error 1
make: *** [all] Error 2
ois-cjones-mac:PyQt-mac-gpl-4.3.3 cjones$
==========================================

I have no idea what any of this means, I'm not a programmer. Can anyone give me some idea of what I need to do to fix this?

- Chris

--
Chris Jones
Senior Systems Manager
Pittsburg State University
Phone: 620-235-4158
E-mail: [EMAIL PROTECTED]
--

There isn't much difference between Linux and Unix.

Just think of Linux as Unix, written by 1,000 monkeys who have never seen Unix before.
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