On Thu, Feb 12, 2009 at 2:34 AM, Frédéric <[email protected]> wrote: > > Le 12/2/2009, "Frédéric" <[email protected]> a écrit: > >>> I am aware of [1] but I am not clear on how treats resources like >>> images. I currently have them in the simplest/laziest form -- images >>> are directly on the filesystem and linked to from within Qt Designer. >>> So I was hoping for someone to point me to docs on including them >>> properly in a Qt resource file (and changing my Python code >>> accordingly) and how this will be affected by py2exe >> >>Once you resource file is compiled as a python file, using pyrcc4, you will >>import it in your app as any other module, so it will be automatically >>included in the py2exe build process... > > Sorry, I was not clear enough... In Designer, you just build resources, > including the images you need. Then, you use the images from the > resources, instead of the files, in your widgets. > > Then, use pyrcc4 to compile these resources (.qrc) as a python module > (.py). > > Finally, in your code, just use: > > from myResources import qInitResources, qCleanupResources > # Init > qInitResources() > # Code > ... > # Cleanup > qCleanupResources() > > Hope this helps.
So far things are a lot clear now. One question... is there a `uic` type module which can load the .qrc directly? Just a curiosity, not a need. -- Fedora 9 : sulphur is good for the skin ( www.pembo13.com ) _______________________________________________ PyQt mailing list [email protected] http://www.riverbankcomputing.com/mailman/listinfo/pyqt
