On Tue, 18 Aug 2009 08:37:55 -0700 (PDT), blue_riviera
<[email protected]> wrote:
> Hi,
> 
> I'm new to both Python and PyQt and still learning the ropes (familiar
with
> C++, though). What I'm trying to do is to create a QTreeWidget where some
> items are widgets (say buttons for this example's sake).
> 
> When I try this code (snippet):
> 
>                       cw = QTreeWidget()
>                       cw.setColumnCount(3)
> 
>                       for n in range(3):
> 
>                               i = QTreeWidgetItem(cw) # new row
>                               i.setText(0, "first "+str(n)) # text in first 
> column
>                               i.setText(1, "second") # text in second column
> 
>                               b = QPushButton("push me "+str(n)) # button...
>                               cw.setItemWidget(i, 2, b) # ...goes to the 
> third column
> 
> 
> ...the result is that I'll have 3 rows in my tree widget, but only in the
> third row will have a button (all three will have the texts).
> 
> However when I append the following code to the above snippet:
> 
>                       b1 = QPushButton("push me 0")
>                       cw.setItemWidget(cw.topLevelItem(0), 2, b1) # add 
> button to row 0,
>                       column
> 2
> 
>                       b2 = QPushButton("push me 1")
>                       cw.setItemWidget(cw.topLevelItem(1), 2, b2) # add 
> button to row 1,
>                       column
> 2
> 
> ...which is basically a loop unrolled (but the created buttons are
referred
> to by two separate variables), all two buttons will appear.
> 
> So my suspicion is that it is not a Qt issue, rather a widget ownership
one
> (I suppose when a new button is assigned to the 'b' variable in the loop,
> the previous button loses 'b' as owner and it gets destroyed).
> 
> I suppose I should somehow transfer the button's ownership to (let's say)
> the tree widget once it is created but I don't know how to do that.
Anyone
> can help me out?

It's a bug - it should just work.

As a workaround give the QTreeWidget as the QPushButton parent when you
create the latter...

    b = QPushButton("push me " + str(n), cw)

Phil
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